Twelve ‘Revived Legends’ Cards Revealed

The official Pokemon-Card site has revealed twelve cards from the upcoming Revived Legends set, nine of which have never been seen before. As reported a while ago, Hitmonlee, Houndoom, and Tyranitar are in the “Standard Deck Tyranitar (Darkness),” while Pinsir, Steelix, and Scizor are in the “Standard Deck Steelix (Steel).” The three previously-seen LEGEND cards, both Kingdra, and Lanturn are from the main set. Steelix and Tyranitar have Prime forms, but for now the site is only revealing their normal versions. You can click the thumbnails of the LEGEND cards below for larger images.

The Revived Legends page has been completely updated with all of the new translations, images, and information, so be sure to check it out to learn everything we know about this set! It’s also in the right menu under “Japanese Sets” for future accessing.

Kingdra from Revived Legends Kingdra (Prime) from Revived Legends Lanturn (Prime) from Revived Legends Entei & Raikou LEGEND from Revived Legends Suicune & Entei LEGEND from Revived Legends Raikou & Suicune LEGEND from Revived LegendsPinsir from Revived Legends Steelix from Revived Legends Scizor (Prime) from Revived LegendsHitmonlee from Revived Legends Houndoom (Prime) from Revived Legends Tyranitar from Revived Legends

Kingdra – Water – HP130
Stage 2 – Evolves from Seadra

[W] Water Arrow: Does 30 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance when damaging the Bench).
[W][C][C] Current Pump: 50 damage. You may do an additional 30 damage. If you do, return 1 Energy attached to this Pokemon to your hand.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Kingdra (Prime) – Water – HP130
Stage 2 – Evolves from Seadra

Poke-Power: Cast Up Steam
You can use this power once during your turn. Place 1 damage counter on 1 of your opponent’s Pokemon. This power can’t be used if this Pokemon is affected by a Special Condition.

[W] Dragon Steam: 60 damage. If your opponent has any Fire-type Pokemon in play, this attack’s base damage is 20 instead of 60.

Weakness: Lightning (x2)
Resistance: none
Retreat: 1


Lanturn (Prime) – Lightning – HP110
Stage 1 – Evolves from Chinchou

Poke-Power: Dive
You can use this power once during your turn. This Pokemon is a Water-type until the end of this turn. This power can’t be used if this Pokemon is affected by a Special Condition.

[L][C][C] Powerful Spark: Does 40 damage plus an additional 10 damage times the total number of Energy attached to all of your Pokemon.

Weakness: Fighting (x2)
Resistance: none
Retreat: 2


Entei & Raikou LEGEND – Fire/Lightning – HP140
Legendary Pokemon
When this Pokemon is Knocked Out, your opponent takes 2 Prize cards.

[R][C] Detonation Swirl: 90 damage. Discard 1 Fire Energy attached to this Pokemon.
[L][C] Thunder Fall: Discard all Energy attached to this Pokemon, then do 80 damage to every Pokemon in play (yours and your opponent’s) that has any Poke-Powers. This attack’s damage isn’t affected by Weakness or Resistance.

Weakness: Water/Fighting (x2)
Resistance: none
Retreat: 0


Suicune & Entei LEGEND – Fire/Water – HP160
Legendary Pokemon
When this Pokemon is Knocked Out, your opponent takes 2 Prize cards.

[W][W][C] Torrent Blade: Return 2 Water Energy attached to this Pokemon to your hand, then do 100 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness or Resistance when damaging the Bench.)
[R][C][C] Bursting Inferno: 80 damage. The Defending Pokemon is now Burned.

Weakness: Lightning/Water (x2)
Resistance: none
Retreat: 1


Raikou & Suicune LEGEND – Lightning/Water – HP160
Legendary Pokemon
When this Pokemon is Knocked Out, your opponent takes 2 Prize cards.

[L][L][C] Thunder Spear: 150 damage. This Pokemon also does 50 damage to itself. Don’t apply Weakness when damaging this Pokemon.
[W][C][C] Aurora Gain: 50 damage. This Pokemon recovers 50 HP.

Weakness: Fighting/Lightning (x2)
Resistance: none
Retreat: 1


Pinsir – Grass – HP70
Basic Pokemon

[G] Dashing Horn: 10 damage. Flip a coin, if heads this attack does an additional 20 damage.
[G][G][C] Guillotine: 60 damage.

Weakness: Fire (x2)
Resistance: none
Retreat: 1


Steelix – Steel – HP120
Stage 1 – Evolves from Onix

[M][C][C] Guard Press: 40 damage. During your opponent’s next turn, damage done to this Pokemon by attacks is reduced by 20.
[M][M][C][C] Steel Swing: Flip 2 coins, this attack does 80 damage times the number of heads.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 4


Scizor (Prime) – Steel – HP100
Stage 1 – Evolves from Scyther

Poke-Body: Red Armor
This Pokemon receives no damage from the attacks of your opponent’s Pokemon that have any Special Energy attached to them.

[M][C] Metal Scissors: Does 30 damage plus an additional 20 damage times the number of Metal Energy attached to this Pokemon.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Hitmonlee – Fighting – HP80
Basic Pokemon

[F] Kick: 20 damage.
[F][F][C] Hi Jump Kick: 60 damage.

Weakness: Psychic (x2)
Resistance: none
Retreat: 2


Houndoom (Prime) – Darkness – HP110
Stage 1 – Evolves from Houndour

Poke-Power: Burning Breath
You can use this power once during your turn. Flip a coin, if heads the opponent’s Active Pokemon is now Burned. This power can’t be used if this Pokemon is affected by a Special Condition.

[D][D][C] Dark Snap: 70 damage. The Defending Pokemon can’t retreat during your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Tyranitar – Darkness – HP140
Stage 2 – Evolves from Pupitar

[C][C][C] Tail Crush: 40 damage. Flip a coin, if heads this attack does an additional 20 damage.
[D][D][C][C] Hyper Beam: 80 damage. Discard 1 Energy attached to the Defending Pokemon.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 3